Missile Pod 8 лчл | |
Faction | Marauders |
Type | Rocket Launcher |
Power | High |
Range | Low-Medium |
Rate of Fire | Medium-High |
Clip/Ammo | 3 |
Fire | Semi-Automatic |
Melee | Average |
The Missile Pod was a Marauder weapon utilized in the Battle of Mariner Valley.
Description[]
It was essentially like the Rocket Launcher, but different in that did less damage, had a far greater rate of fire and did not need to reload after every shot thanks to its three barrels. Furthermore you could carry far greater ammo than the conventional Rocket Launcher, however, the drawback was its terrible accuracy. The rockets tend to veer off course, making it bad for taking out aircraft unless you were up on a high ledge.
Like many Marauder weapons, it had lethal bayonets attached to the front for melee combat.
Weapons in Red Faction: Guerrilla | |
Guerrilla | Arc Welder • Grinder • Nano Rifle • Proximity Mine • Remote Mining Charge • Rocket Launcher • Sledgehammer • Thermobaric Rocket Launcher • Reconstructor |
Earth Defense Force | Assault Rifle • Gauss Rifle • Peacekeeper • Pistol • Rail Driver • Singularity Bomb • Sniper Rifle • Subverter • Enforcer • Riot Shield |
Marauder | Gutter • Shotgun • Spiker • Missile Pod • Impaler • Skulldigger |
Stationary weaponry | Gauss Turret • Heavy Machine Gun Turret • Harpoon Turret • Rocket Turret |